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1. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Wribbley wrote: Old players are invariably super rich with nothing much to spend isk on. I doubt any would care about the minimal return on investment. It's still a terribad idea though. I consider myself an old player. I have ~200m isk atm.
- by Peter Powers - at 2015.10.16 08:58:05
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2. Sticky:Dev Blog: Exploring The Character Bazaar & Skill Trading - in EVE Information Portal [original thread]
Quote: 0 GÇô 5 million skillpoints = 500,000 unallocated skillpoints added 5 GÇô 50 million skillpoints = 400,000 unallocated skillpoints added 50 GÇô 80 million skillpoints = 200,000 unallocated skillpoints added > 80 million skillpoints =...
- by Peter Powers - at 2015.10.15 15:36:29
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3. Sticky:Dev Blog - A new look for EVEGÇÖs UI GÇô feedback needed! - in EVE Information Portal [original thread]
looks good in general, i just hope the transparent backgrounds can be.. turned less transparent by a button? i do that in the current ui by switching between that pinned and not pinned mode, as when i want to read something transparency makes it o...
- by Peter Powers - at 2014.11.07 15:37:58
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4. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
...lets have a look through the crystal ball. Lets assume in Winter there forms a new Coalition, made up by people who are fed up with the botlrd-stalemate, a problem that those large nullsec entities have created for themselves. Lets call them H...
- by Peter Powers - at 2014.10.02 08:49:00
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5. Sticky:Dev blog: Size Matters: Introducing Burner Missions - in EVE Information Portal [original thread]
1) i like the general idea, but why is it only frigatte sized? i'm an eve player for 8 year, i'd like to have those missions for the full range of ships that i can fly 2) why do i need to grind those boring l4 missions to get a chance to play mis...
- by Peter Powers - at 2014.08.15 08:17:00
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6. Sticky:Dev blog: The Price of Change - in EVE Information Portal [original thread]
So, it is on purpose that specific systems will be a lot better for building stuff than others? That will raise office prices in those system by a lot, and people who already have setup in those systems by now will have an advantage over people ...
- by Peter Powers - at 2014.04.29 11:55:00
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7. Sticky:Dev blog: Industry UI - in EVE Information Portal [original thread]
CCP RubberBAND wrote: Peter Powers wrote: ok, so now it is shiny and better looking and all, but uhm, it still seems to lack (or i did misread the post) one feature that i know me (and others) have been asking for in the past. What about b...
- by Peter Powers - at 2014.04.28 12:14:00
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8. Sticky:Dev blog: Industry UI - in EVE Information Portal [original thread]
ok, so now it is shiny and better looking and all, but uhm, it still seems to lack (or i did misread the post) one feature that i know me (and others) have been asking for in the past. What about bulk-creating-jobs? when i have 10 Scorch M BPC...
- by Peter Powers - at 2014.04.28 11:53:00
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9. Sticky:Dev blog: Building better Worlds - in EVE Information Portal [original thread]
PLEASE PLEASE PLEASE make sure its not as much of a click orgie as it is atm.. i'd like to mark 10 bpc, and just install them with a hand full of clicks, rather than doing it for E V E R Y S I N G L E O N E with a thousand clicks
- by Peter Powers - at 2014.04.15 14:49:00
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10. Sticky:Dev Blog: True Stories GÇô What did you think? - in EVE Information Portal [original thread]
personally i liked: - the idea - the style - that it was tried to incorporate having alts in a way that kinda works, without talking about players i did not like: - the story being told only from one perspective - additional elements that where a...
- by Peter Powers - at 2014.04.03 14:07:00
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11. Sticky:Dev Blog: Giving Drones and Assist - in EVE Information Portal [original thread]
CCP Fozzie wrote: We are hearing the feedback from those of you who argue that this change doesn't go far enough to make the Caldari and Amarr drones competitive. It is too soon to announce anything else yet but we're taking this feedback to h...
- by Peter Powers - at 2014.04.02 11:47:00
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12. Sticky:Dev blog: Ship Painting Pilot Program - in EVE Information Portal [original thread]
can you make a skin so i can get the absolution with its (prophecy based) old look and the coloring before it got dirty? i'd pay a lot of aurums for that. other than that: about time! looking forward to see more ships and more interesting skins....
- by Peter Powers - at 2014.03.06 16:32:00
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13. Sticky:Dev Blog: Dark Horse presents EVE: True Stories GÇô Issue #1 out n... - in EVE Information Portal [original thread]
i wish it was more of a true story...
- by Peter Powers - at 2014.02.20 12:33:00
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14. Sticky:Dev blog: EVE Universe Static Data Export - in EVE Information Portal [original thread]
CCP Nobody wrote: What does this mean for the regular pod pilot? Players should not notice any difference what-so-ever. FYI: we 3rd party guys are players as well.
- by Peter Powers - at 2014.02.14 16:41:00
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15. Sticky:Dev Blog: The CCP Mystery Code: Demystified - in EVE Information Portal [original thread]
since it isn't destroyed one could argue that ccp shouldn't have it in the kill details.
- by Peter Powers - at 2013.10.18 12:11:00
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16. Sticky:Dev Blog: Player Owned Customs offices in Hi-Sec - in EVE Information Portal [original thread]
CCP SoniClover wrote: That wouldn't really work. A POCO owner could then have an alt corp be at war with the corp that owns the POCO and then transfer it to the alt corp when the POCO comes under threat. EDIT: removed first idea since the ...
- by Peter Powers - at 2013.10.01 15:26:00
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17. Sticky:Dev Blog: Player Owned Customs offices in Hi-Sec - in EVE Information Portal [original thread]
there is one thing that bothers me: if the poco can't be transfered during war, that kinda means i can't have a war-loser transfer his poco (or all his pocos) to me as a reparation payment. (otherwise i have to drop war first which kinda would ...
- by Peter Powers - at 2013.10.01 15:09:00
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18. Sticky:EVE: Valkyrie announced! - in EVE Information Portal [original thread]
so... if you need any alpha/beta/gameplay testers... i have an oculus...
- by Peter Powers - at 2013.08.20 15:30:00
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19. Sticky:EVE Online: Retribution 1.1 Feedback - in EVE Information Portal [original thread]
CCP Greyscale wrote: WRT DSTs/BRs and the BCs: and what is that in terms everyone understands?
- by Peter Powers - at 2013.02.21 11:20:00
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20. Sticky:Dev blog: Corporation Recruitment Improvements for Retribution 1.1 - in EVE Information Portal [original thread]
CCP Sisyphus wrote: This intrigues me. Can you explain yourself a little better? sure, atm, as you are aware the buddy program works so someone you invite to play will be placed in a npc corp, with a huge bunch of strangers, trolls and oth...
- by Peter Powers - at 2013.02.08 16:37:00
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